Web3 Game Development

Web3 Game 1.0

  • Play-to-earn games represented by Axie.

  • Single gameplay: difficult to provide users with long-term game experience and lack of playability.

  • Immature token economy: in the absence of sufficient value binding within the game ecology, a "Ponzi scheme" economic model has formed, which is prone to value loss.

  • High cost investment: users need to invest certain money/time costs in the early stage, which is not friendly to non-web3 users.

Web3 Game 2.0

  • X-to-earn game projects represented by StepN expand the application scenarios of GameFi and provide players with more experiential value.

  • Diversified scenes, combined with different attributes such as social and life, and tokenomics is also gradually improving.

  • Earning is still the main driving factor, and sometimes new users still need to invest a lot.

Web3 Game 3.0

  • Game playability: create long-term value within the game.

  • Economic sustainability: endow token value, multiple token ecology.

  • User growth: lower the threshold to acquire new users.

  • User retention: balance game experience and economic benefits to improve user loyalty.

Web3 Game 3.0, that's what Mirror Realms is trying to achieve. With an emphasis on gameplay depth and replayability, Mirror Realms promises to be a next-level gaming experience that will keep players engaged and entertained for years to come.

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